KeepTheBlock
Allow to keep the Block amount at the end of the round.

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Allow to keep the Block amount at the end of the round.
Have your heroes starting the game with an unique equipment to show how legendary they are.
Allows you to find duplicates of drop-only items after seeing them during a run. Alternatively, lets you set all drop-only items to not drop-only so they can be found from the start.
New Hero Mod for Azshara, the Flamewaker. A new hero that specializes in Fire and Lightning magic.
Adds enemy appearances as skins for heroes.
A mod that replaces all arachnid-based imagery in game with non-arachnid-based imagery.
Increased limits for sandbox mode.
Provides configs to Randomize or Corrupt starter cards and items.
Dev tool that allows game seed to be changed mid-run.
Multiplies the available perk points.
Minor Update to Nenukil to help benefit speed/ranged attacks. Best used with the Unofficial AtO Balance Patch. Requires the Nenukil DLC.
Every end of Act Boss now drops Mythic Cards.
A mod that automatically logs the divination results whenever you enter town.
New Hero Mod for Graendor, the Icebreaker a Warrior specialized in applying chill and crack while defending the team
redo Thuls' traits
Update for Malukah, leaning into the yin-yang aspect of her kit.
You start new Run without Cards (except Heroes special Cards), and retrieve they price. Also increase the Magic Forge stock by +3.
Import/export decks in the Magic Forge.
Portuguese translation | Tradução portuguesa
A mod that bypasses the randomized seeds in high madness.
Prevents Lord Hanshek's Twilight Slaughter from killing pets. That is all.
A mod that normalizes experience gained from each combat to be the maximum possible for Highscoring.
A mod that provides minor quality of life updates to nearly every hero, improving their less used enchantments, traits, and cards. Recommended to use alongside Starter Swaps
Modify cards for Zek's trait mod
Unofficial AtOEndless compatibility update for Across the Obelisk 1.7.7. Fixes blessing selection freezes, runtime blessing targets and Endless event progression.
Wilbur reimagined as an Otter.
Shows health percentage in combat.
Modifying healer's cards for Malukah's trait mod
A mod that makes all card rewards able to be from any class
An Easy way to add Cards to the Game. Full documented!
redo Andrin's traits
Simple templates for heroes.
Allows for Multiple Rerolls in High Madness and Limited Rerolls in Low Madness .
Adds Charls and Binks as skins, and renames skins.
Additional Sandbox options.
A mod that lets to go to the Map from town and back to Town from the Map
Hero Mod for Monty, the Bunny. A new Scout/Healer specialied in Evasion, Buffer, and Fast
Removes the background from the map screen
A mod that disables the "Permanent Injuries" of base Madness 9. Instead, they merely cost extra to remove.
Adds over 500 cards to the game.
Adds a new, Monty-Inspired, set of final bosses. Intended to be slightly harder than the originals.
Sacrifice HP to add random cards to your deck each combat.
Adds character specific perks
Allows Monster to play an additional (or fewer) cards per turn. May make the game somewhat harder.
New Hero Mod for Ainz, the Overlord. A new hero that specializes wielding magics of unimaginable power.
Modifying mage's element cards for Evelyn's trait mod
翻译了我个人做的mod
Makes Energize and Inspire visible in the queue of auras/curses.
Skin Pack for the hypothetical situation of What If the enemies wanted to become heroes.
Deutsche Übersetzung, Update auf SoU.
A mod that rebalances the starter decks for all vanilla heroes.
Sylvie better stop it with those sounds.
New Hero Mod for Riffy, the Riftwalker. A new healer/mage that excels at supporting his team. Note: This hero is deliberately not balanced.
A Challenge mode mod that makes all enemies Rabbits.
Adds class tags to cards to make them more colorblind accessible.
A mod that allows you to speed up the game. Increases CPU usage. Includes config option to enable Ultrafast mode.
Allow respec of perks in any city, or in any moment if you prefer.
Adds a new set of possible Act 1 Boss fights. More coming soon!
Disable emotes on cards, emotes that target enemies, and emotes that target allies.
New Hero Mod for Modred, the EbonyWarrior. A proactive Blocking, Regen and Decay applying Knight.