Alpha Animals
Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every…

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Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every…
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet…
This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Vanilla Factions Expanded module is now ready.…
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it . The purpose of this series is to add mounting in as many…
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however…
1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release This mod has been rolled into Vanilla Animals…
1.0.0 (30/08/2019): Release No animal mod, or in this instance, mod series, can be complete without Lions. This mod, albeit being smaller to not overpopulate the desolate deserts…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Boreal forest is a biome drastically needing some new, unique animals. With this…
1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release A giraffe is probably the most recognizable african animal. For some…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tundra biome always felt devoid of any actual unique animals. With this module, we…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After having my first Spaceship launch in the tropical rainforest biome, I have…
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla…
1.0.0 (30/08/2019): Release Creating an animal pack for the extreme desert was tricky - I didn’t want to take away from the challenge this biome provides - the animals that reside…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded What this mod series was certainly lacking is some Ice Sheet animals. Adding them was…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just…
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Australia is currently suffering a terrible crisis, and our team believes that we…
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts. Royalty DLC brings a fresh new…
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After all the other animal mods have been finished, it is time to introduce the one…
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of…
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the…
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of creatures found in…
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more…
See change notes or GitHub for detailed change lists. A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what made the original…
Version 1.7.0.2 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal…
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a…
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes! , lead by my good friend Draegon1993, a new mod…
This is a continuation and overhaul of Giddy-Up , permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and…
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead. All credits go to steamcommunity.com/id/owlchemist and Roolo. See original mod here, and don't forget to support…
За последние 60 дней обновления получили 9 из 29 модов подборки; последним обновлялся Animal Gear — 13 ноября 2026. Давно не обновлявшийся мод не обязательно сломан, но после крупного обновления игры сверяйтесь с датой на странице мода: она указана у каждого.
Да. Конфликтуют обычно моды, которые меняют одно и то же. Подписывайтесь на моды по одному — так сразу видно, какой из них вызывает ошибку.
Обычно да: дикие животные приходят на карту со временем, поэтому новые виды начнут встречаться и в старом сохранении. Перед добавлением мода сделайте копию сохранения.
Откройте страницу нужного мода в Мастерской Steam (кнопка «Скачать» на нашем сайте ведёт именно туда) и нажмите «Подписаться» — Steam сам скачает мод и будет его обновлять. Если Steam покажет список обязательных модов, подпишитесь и на них — без них мод не заработает. Запустите RimWorld, откройте «Моды» в главном меню, включите мод и расставьте порядок загрузки (библиотеки вроде Harmony — выше остальных). Игра перезапустится с новым набором. Если мод не появился в игре, откройте вкладку «Загрузки» в Steam и дождитесь, пока он скачается полностью, затем перезапустите игру. Чтобы убрать мод, нажмите «Отписаться» на его странице в Мастерской — Steam удалит его файлы сам.