FNAFpack
Entire FNAF Mod Pack For Everyone To Go And Have Fun In Five Nights At Freddys!

от Holydh
--New : Snake and Greyfox player models + Socom and Katana custom weapons-- The 3 first part of MGS1 for Boneworks recreated in 1:1 scale. Including custom maps, player models, npcs, weapons, a museum and nice various features.
Metal Gear Solid mod — мод для BONEWORKS (Бонворкс) от автора Holydh. --New : Snake and Greyfox player models + Socom and Katana custom weapons-- The 3 first part of MGS1 for Boneworks recreated in 1:1 scale. Including custom maps, player models, npcs, weapons, a museum and nice various features.
Его скачали 16,3 тыс. раз: это 114-е место среди модов BONEWORKS в нашем каталоге, редкость — «редкий» (топ-50% по скачиваниям). Мод давно не обновлялся — проверьте совместимость с текущей версией игры, актуальная версия — 1.0.3.
Для работы ему нужны: MelonLoader, ModThatIsNotMod, FieldInjection, Custom Maps.
Текст автора на языке оригинала
I forgot to add the player models in the package. Sorry about that. It's fixed now.
Snake and GreyFox player model with nice low poly hands to keep the original aesthetic. Socom with and without suppressor custom weapons. Audio extracted from mgs1 ps1 version Grey Fox's Katana custom weapon. You can download the different parts of the mod on the Nexus webpage. Please be aware that you'll need the updated maps to have the custom weapons spawnpoints work correctly with the new weapons.
For support or comments, please post in the bug or post section of the nexus page here: https://www.nexusmods.com/boneworks/mods/78. You'll also find lots of pictures and a video to have an overview of the mod there.
For future small updates and fixes, you'll be able to download the separated files pack on the nexus page. I'll notice you here and on the nexus page if a futur update requires to redownload all the files.
Once Melon Loader and ModThatIsNotMod installed, put the BONEWORKS folder at the root of Boneworks game location (C:\Program Files (x86)\Steam\steamapps\common\BONEWORKS) so the BONEWORKS folder from the mod merges with the actual one.
Launch the first map MGS_0Museum.cma for full experience or get directly started by loading MGS_1Docks.cma.
I just noticed that the framerate takes a hit when having all the characters meshes at the same time in view. When looking only at them one by one or by smaller groups, 90fps without issues. I'll probably improve this map soon to make a proper Museum with different rooms so the dynamic occlusion can kicks in. If you have other ideas for optimizations, I'd be glad to hear from you in the post section.
Most of the meshes are simple geometry with alpha transparency, so indeed, you won't be able to shoot through barriers, vents iron grids (if you get the gun close enough it can go through, feature, not a bug of course /s) and small details like that. I'll may remake some of the meshes at some point.
Make sure you turn the music volume Up in the boneworks settings, I applied all audio sources to the SFX and Music Mixer of the game so you can tune both at your likings.
Deactivate the Save Progress feature in ModThatIsNotAMod, and delete the save or the entire Progress folder if you haven't any save you want to keep (Boneworks\UserData\CustomMaps\Progress). I'll have to lookup into that because I myself have also the issue even with the feature deactivated, it still saves the game.
Yeah I haven't spent much time on them yet. Planned for a future update
Indeed, that's how the base npcs omniprojectors works to diversify the robotic sound they make. I haven't find a way to fix it yet but will look into it someday.
Don't forget that these NPCs are based on the omniprojectors (Only way I found yet to make them use guns), so the hitbox isn't the NPC's skin, but the physical invisible machine inside of it. So if you see the gun stuck somewhere far from NPC's skin hands, shoot near the weapon to find the real physical hitbox. I planned on making real physical NPCs based on Ford models and add original mgs guns into it. There's a mod made by Lakatrazz that allows ford to have guns so I know it's possible. I just have to find the way. So maybe someday. In the meantime, I plan to add NPCs as ford without guns, just so we can still have fun with melee weapons. A zombie mod playable as the Ninja may be something I'll work on in the near future.
Credits and huge thanks to Vapor_Cephalopod and the reverse enginering team for their amazing work on the original assets, and for Maranara, GreasedScotsman and the other contributing modders for the Boneworks SDK.
В r2modman ставится автоматически
Файл скачивается с официального сервера Thunderstore, без перезаливов и сторонних установщиков
Подробная инструкция для BONEWORKSВставьте значок в описание на Thunderstore, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/boneworks/holydh-metal-gear-solid-mod/)<a href="https://modka.app/boneworks/holydh-metal-gear-solid-mod/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/boneworks/holydh-metal-gear-solid-mod/]Описание на русском — Модка[/url]Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру BONEWORKS. Создайте профиль — так моды не смешаются с чистой версией игры. Найдите «Metal Gear Solid mod» во вкладке Online и нажмите Download — MelonLoader и все зависимости подтянутся сами. Нажмите «Start modded» — игра запустится с модами. Чтобы сыграть без модов, запустите игру как обычно из Steam — r2modman не трогает чистую версию игры.
Файл скачивается с официального сервера Thunderstore, куда его загрузил Holydh. Мы не перезаливаем и не изменяем моды.
Установите вместе с ним: MelonLoader, ModThatIsNotMod, FieldInjection, Custom Maps. В менеджере модов зависимости подтягиваются автоматически.
24 июня 2022, актуальная версия — 1.0.3. Это больше года назад: перед установкой проверьте, работает ли мод на текущей версии игры.
Entire FNAF Mod Pack For Everyone To Go And Have Fun In Five Nights At Freddys!
A galaxy inspired Ford Variant.
Features a LOT of guns and 2 npc's, read description for more info
Everything you need to create your own custom items for BONEWORKS!
7 Eleven
A sandbox map with everything you could ask for