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VoidGuns — иконка
Обложка Void CrewМод для Void Crew

VoidGuns

от NeoLorem

Hand-held energy and kinetic guns for Void Crew: six guns, a Gun Charging Station, four HOLLOW enemies at stations and on EVA, and PvP Free For All, Team Deathmatch and Search & Destroy.

  • Обычный
  • 169 скачиваний
  • Версия 0.5.2
  • Обновлён 1 ноября 2026
  • Кому ставить: только себе
  • Звук
  • Carryables
  • Клиентский
  • Host-Side

О моде VoidGuns

VoidGuns — мод для Void Crew (Войд Крю) от автора NeoLorem. Hand-held energy and kinetic guns for Void Crew: six guns, a Gun Charging Station, four HOLLOW enemies at stations and on EVA, and PvP Free For All, Team Deathmatch and Search & Destroy.

Его скачали 169 раз: это 85-е место среди модов Void Crew в нашем каталоге, редкость — «обычный» (нижняя половина по скачиваниям). Мод обновлялся в последний месяц, актуальная версия — 0.5.2.

Для работы ему нужны: VoidManager, BepInExPack.

Автор пометил мод как клиентский: достаточно установить его себе, друзьям и хосту он не нужен.

Полное описание VoidGuns

Текст автора на языке оригинала

Void Guns

First-person combat for Void Crew. Craft hand-held energy and kinetic guns, fight HOLLOW machines that defend stations and ambush you on EVA, and keep your guns charged back on the ship.

Guns only hurt Void Guns enemies: never ships, crew or anything else of the game's.

Guns

Gun — Fire — Battery — Fabricator

Point Blaster — Semi-auto pistol, up to 6 shots a second; overheats after about 8 quick shots — 80 shots — 15 alloys

Shuriken PDR — Full-auto carbine, 9 shots a second; overheats after about 3 s of fire — 240 shots — 40 alloys

Recuser Longbow — Heavy bolt about once a second, 4× scope; overheats after 5 quick shots — 25 shots — 60 alloys

Kinetic Revolver — Six heavy rounds, then reload (R) — 36 rounds — 25 alloys

Litany AR6 — Full-auto, red-dot sight, 30-round magazine — 240 rounds — 45 alloys

Benediction Rifle — Scoped, five-round magazine, hits hardest — 25 rounds — 70 alloys

Pulse Grenade — Thrown energy grenade (right click shows the arc), 6 m blast; back in the holster for 15 s after each throw — 10 throws — 30 alloys

  • Made at the Fabricator (Resources tab) from the start of a run. Every new run starts with a Point Blaster per

player on the ship's empty starboard shelf.

  • Shots spread as the gun heats. Aiming steadies it; an overheated gun has to vent before it fires again. Damage falls

off with distance.

  • Call of Duty style handling: the gun leads and the arms follow, sprinting lowers it, aiming brings it up to the

sights, and turns and steps sway it a little. The gun's name and ammo show at the bottom right.

Batteries and the Gun Charging Station

Each shot drains the gun's battery; an empty gun won't fire. Recharge guns at the Gun Charging Station, a buildable module (Fabricator, Utility tab) that charges a gun from empty to full in about 30 s while it has power. Hover over a gun to see its charge, like a power cell. The station is offered from the first Fabricator upgrade, drops as loot like the battery charge station, and can be learned by recycling a looted one.

Enemies

HOLLOW machines, black and glowing purple.

  • HOLLOW Sentry: a floating eye. It keeps its distance, charges up (glowing) and fires slow purple bolts you can

dodge.

  • HOLLOW Leaper: a four-legged walker that clings to floors, walls, ceilings and hulls. Listen for its steps and

the snarl as it crouches: then it leaps.

  • HOLLOW Trooper: the most dangerous: a mecha gunner with back thrusters. It fires bursts of bolts, boosts aside

when shot, bashes you up close, vents its gun now and then, and flies after you when you take to space.

  • HOLLOW Titan: the biggest. A heavy walker that sweeps a continuous laser across the room after a short aiming

line, and strikes anyone who gets too close.

Station encounters: the first time you board a station or derelict, it's defended: a few defenders, then reinforcement waves, with on-screen alerts and an alarm. Clear them all to secure it. More players, more enemies.

EVA ambushes: stay out on EVA and Leapers may crawl out onto a nearby hull to hunt you.

Kills drop alloy shards that drift to you, and now and then a gun.

PvP

From the hub's Galaxy Map, choose PVP:

  • Free For All: pick a map. First to 20 kills (or most kills in 10 minutes) wins.
  • Team Deathmatch: two random stations, BLUE against RED, each team starting in its own. First team to 30 kills.
  • Search & Destroy: four stations in a circle: each team's base and bomb sites A and B. Attackers plant the bomb

(hold G) and it goes off after 35 s; defenders stop them or defuse it. One life per round (the fallen spectate their team), sides swap each round, best of 5 with overtime to 7.

Everyone picks a class (one gun each) at the start, waits out a 5 s countdown, then fights with jetpacks and unlimited oxygen. Spawns keep you away from enemies. Hold Tab for the scoreboard, B to change class. At the end, a scoreboard, then everyone returns to the hub. The host starts matches, and can end one early from the pause menu (RETURN TO HUB). Everyone needs the mod.

Map pictures for the Galaxy Map: stand in an arena and type /guns pvp shot (saved to the mod's Maps folder).

Controls

Key — Action

Left click — Fire

Right click — Aim down the sights / scope

H — Holster the gun (pistol on the hip, long guns on the back), draw it, or swap it with the one in your hands. Taking a seat, a turret or a console holsters it for you.

Q — Drop the gun

R — Reload (kinetic guns)

Tab / B — PvP: scoreboard / class picker

G — Search & Destroy: hold to plant or defuse the bomb

Keys can be changed in the config ([Controls]).

Settings and commands

Almost everything is tunable in F5 > Void Guns or in BepInEx/config/VoidGuns.cfg: per-gun damage, fire rate, heat, battery and hold pose, enemy stats, encounter size, drops, sounds, and the HOLLOW colours. [Unlocks] UnlockAll (the host's setting applies to everyone) makes the Gun Charging Station available from the start of a run.

Chat commands (/guns): give pistol|rifle|sniper (host), enemy sentry|leaper|trooper|titan|target [n], enemy clear, ambush (host), encounters reset, unlock on|off (host), loot, pose, debug.

Multiplayer

Everyone in the session needs the mod. The host runs the enemies, encounters and drops, and everyone sees the same fight. Multiplayer has had less testing than single player. Reports are welcome.

Credits

  • Enemy models and the sniper: Quaternius Sci-Fi Essentials Kit (CC0). The Trooper's mecha model by the mod author.
  • Shot sounds: Void Crew's own weapon sounds; other effects from a free sci-fi weapon sound pack.
  • Built on BepInEx and VoidManager.

Нужно для работы

В r2modman ставится автоматически

Моды, которым нужен VoidGuns

1 в каталоге

VoidBreach — иконка

VoidBreach

Board a HOLLOW hive ship: a new main objective with generated multi-deck hives, hull turrets, an airlock breach, power relays, zero-g sections, the HOLLOW Warden boss and a self-destruct escape. Needs Void Guns.

Обычный180Звук

Как установить VoidGuns

Файл скачивается с официального сервера Thunderstore, без перезаливов и сторонних установщиков

Подробная инструкция для Void Crew
  1. Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру Void Crew.
  2. Создайте профиль — так моды не смешаются с чистой версией игры.
  3. Найдите «VoidGuns» во вкладке Online и нажмите Download — BepInEx и все зависимости подтянутся сами.
  4. Нажмите «Start modded» — игра запустится с модами.
  5. Чтобы сыграть без модов, запустите игру как обычно из Steam — r2modman не трогает чистую версию игры.
Вы автор мода? Поставьте ссылку на русское описание

Вставьте значок в описание на Thunderstore, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.

Описание на русском — Модка
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Частые вопросы о VoidGuns

Как установить VoidGuns?

Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру Void Crew. Создайте профиль — так моды не смешаются с чистой версией игры. Найдите «VoidGuns» во вкладке Online и нажмите Download — BepInEx и все зависимости подтянутся сами. Нажмите «Start modded» — игра запустится с модами. Чтобы сыграть без модов, запустите игру как обычно из Steam — r2modman не трогает чистую версию игры.

Безопасен ли VoidGuns?

Файл скачивается с официального сервера Thunderstore, куда его загрузил NeoLorem. Мы не перезаливаем и не изменяем моды.

Что нужно для работы VoidGuns?

Установите вместе с ним: VoidManager, BepInExPack. В менеджере модов зависимости подтягиваются автоматически.

Когда VoidGuns обновлялся последний раз?

1 ноября 2026, актуальная версия — 0.5.2. Дата берётся с официальной страницы мода при каждом обновлении каталога.

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