Version: CoreSystems - 3.0
Weapon Core is a complete rewrite of Space Engineers combat system. The way combat works in this system is very different from Vanilla and many conventions that you are familiar with will be different.
This "mod" by itself does not add new weapons to the game, it is the framework (engine) by which other weapon mod authors may create pretty much any kind of weapon they can imagine.
This mod will convert all of the default vanilla weapons to WC versions. In addition it will remove any incompatible third party weapon blocks from the world, unless you override this behavior in game.
WC Wiki
https://github.com/Ash-LikeSnow/WeaponCore/wiki
Current WC ModList
https://github.com/Ash-LikeSnow/WeaponCore/wiki/Current-WeaponCore-ModList
Discord Server
https://discord.gg/AHAXmgd5Kq
Having issues? Click the link below:
Step 1: Follow these instructions to clear cache, use ModId: 3154371364:
https://gist.github.com/THDigi/6314052c53c7bb411eea24ab59522098
Step 2: Create fresh world, adding only the WeaponCore (No Other Mods!)
Step 3: Create two simple grids, each with a station terminal, gatling turret and reactor. Make sure they are in range of each other and of enemy factions.
Still having issues? Join the discord for help.
Incompatibility
The WC team and many other mod authors receive a constant stream of "bug reports" and confused users due to inherent incompatibilities between WeaponCore and mods based on Vanilla weapons.
If you have incompatible third party weapon blocks in your worlds, are willing to accept loss of functionality and instability you can enable UnsupportedMode by typing "/wc unsupportedmode" in the chat console or by editing the mods world config file.
There is a "ThirdParty whitelist" for known compatible mods, e.g: Beam Drill mod by Gwin.
[Howto/Guide]
https://github.com/Ash-LikeSnow/WeaponCore/wiki/Player-Tips https://www.youtube.com/watch?v=BnuRdispD1E https://www.youtube.com/watch?v=FOmeLkHtapE https://www.youtube.com/watch?v=bRMUwAYCxuk https://www.youtube.com/watch?v=36Y4Pn5DRC4
[Modders Guide]
https://steamcommunity.com/sharedfiles/filedetails/?id=1998506274
Useful WC Programblock scripts
https://steamcommunity.com/workshop/filedetails/?id=2197435489
Example for Weapon Modders:
https://github.com/Ash-LikeSnow/CoreParts
ProgramBlock API Howto
https://steamcommunity.com/sharedfiles/filedetails/?id=2178802013
Thanks to Ash for server override enhancements and quality of life work on v2. Thanks to CriegwareFare for his work on the block animations and assisting with ammo inventory and weapon loading ui! Thanks to NukeGuard for the awesome GUI/HUD design and textures. Thanks to Derek for weapon area placement limit feature. Thanks to the math wizard himself Whiplash for all of his help with the mind bending math required to pull off the advanced target tracking and smart projectile guidance systems is this mod. Thanks to BDCarrillo for his help with eliminating the last of Keens grid area effect damage code and working on the drone code.
Also much thanks to "Abisius" for providing support in the steam comment section! He has answered a ton of peoples questions over the last year or more!
License: https://github.com/Ash-LikeSnow/WeaponCore/blob/master/License