
Half-Life Zombie Edition
version 1.1

от FuneralPortrait
Rebalance and entity & texture fixes for HL maps
Rebalanced & Fixed Maps — мод для Half-Life (Халф-Лайф) от автора FuneralPortrait. Rebalance and entity & texture fixes for HL maps
Его скачали 6,6 тыс. раз: это 210-е место среди модов Half-Life в нашем каталоге, редкость — «обычный» (нижняя половина по скачиваниям). Мод давно не обновлялся — проверьте совместимость с текущей версией игры, актуальная версия — v1.12.
Дополнительных модов для работы не требует.
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Текст автора на языке оригинала
Important and huge patch for most of Half-Life campaign maps. A whole lot of balance issues and entities being fixed, geometry and lightning was based on Dreamcast & PS2 ported maps
Since Half-Life maps was actually buggy at some moments, they still have decent and unforgettable design, there is enough of it's flaws. Sometimes game would give you a bit too much ammo, or there is enough of empty places without any enemies. That's why this patch was made, to fix most of general map bugs without changing a lot, but clean and polish it as much as possible
Everything was fixed via BSPEdit & bspguy programs, geometry wasn't improved expect for some entity brushes. There is still a lot of entity related fixes and improvements, that focused on give player a better gameplay
Improvements list:
- Huge amount of geometry and lightning fixes, made by Gearbox for their Dreamcast port of Half-Life Note: Keep in mind, that Dreamcast/PS2 maps missing some entities and NPC's for decreased difficulty and size of map for older consoles. I did tried my best to bring back some entities from PC maps, but there is would be a differences
- Huge amount of entities & some scripted sequences were fixed
- Much less of ammunition & med kits now located on a maps, especially on "We've Got Hostiles!" and "Surface Tension" chapters, to give player better balance - Some added enemies in empty places, just to add a bit of difficulty - Several sound fixes, all missing sound files (caused errors in a console) were replaced with existing .wav files, few doors that had missing sound also fixed - Fixed most flickering textures, annoying glitch caused by brushes that stuck together and doors that don't have a "lip", wrong texture align also were fixed
- Fixed animation of tentacle grabbing scientist sequence, scientist is now actually grabbed by tentacle, and not just flying Special thanks to lightningterror from ModDB! Fixed sequence were took from his pack, as well as some few stuff. This pack actually was inspired by his works
- Some objects were replaced or deleted, to add more logic Example : c1a2c, dead guard in freezer vent, battery were replaced to Glock, to add more logic, and make sense in general
And a lot of other stuff and fixes in here!
Waiting for your feedback if you want something to be fixed or improved, I'll try my best, and going to update this pack
Opposing Force - Rebalanced & Fixed Maps:
Blue Shift - Rebalanced & Fixed Maps:
P.S. Screenshots didn't show that much, I've just made them to add some aesthetics. You should see all the differences & improvements by yourself in gameplay process
Файл скачивается с официального сервера GameBanana, без перезаливов и сторонних установщиков
Подробная инструкция для Half-LifeВставьте значок в описание на GameBanana, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/half-life/rebalanced-fixed-maps/)<a href="https://modka.app/half-life/rebalanced-fixed-maps/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/half-life/rebalanced-fixed-maps/]Описание на русском — Модка[/url]Скачайте «Rebalanced & Fixed Maps» кнопкой «Скачать» — файл придёт с официального сервера GameBanana. Откройте папку игры: в Steam — правой кнопкой по Half-Life → «Управление» → «Просмотреть локальные файлы», затем папка valve. Сделайте копию папок models и sound из valve — по ним всегда можно вернуть оригинал. Если в архиве лежат папки models, sound, sprites, gfx или maps — скопируйте их в valve с заменой файлов. Карты .bsp кладутся в valve\maps. Запустить карту можно из консоли командой map и названием карты. Большие моды с собственной папкой (новые кампании) кладутся рядом с папкой valve — тогда они появятся в библиотеке Steam или в меню «Сменить игру». Запустите игру — мод уже работает.
Файл скачивается с официального сервера GameBanana, куда его загрузил FuneralPortrait. Мы не перезаливаем и не изменяем моды.
7 мая 2025, актуальная версия — v1.12. Это больше года назад: перед установкой проверьте, работает ли мод на текущей версии игры.

version 1.1

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