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от Red_guyteam
Backdash with Whoosh + Meme SFX. Press Right Shift / RT to backdash: 3s cooldown, attacks landing during the dash deal 0 damage. Local play only. Requires MelonLoader.
BreakAnkles — мод для Gang Beasts (Ганг Бистс) от автора Red_guyteam. Backdash with Whoosh + Meme SFX. Press Right Shift / RT to backdash: 3s cooldown, attacks landing during the dash deal 0 damage. Local play only. Requires MelonLoader.
Его скачали 584 раз: это 63-е место среди модов Gang Beasts в нашем каталоге, редкость — «обычный» (нижняя половина по скачиваниям). Мод обновлялся в последние полгода, актуальная версия — 1.0.1.
Для работы ему нужны: MelonLoader.
Текст автора на языке оригинала
A silly Gang Beasts mod: press Right Shift (keyboard) or RT (gamepad) to do a quick backdash with a whoosh + a random meme sound effect. While backdashing you take 0 damage, so you can zip backwards right through a swinging punch. The dash has a 3 second cooldown for balance.
Local play only. The mod is fully disabled in online matches (can't be used to cheat / desync), and controls are read per-player from the game's own input system (Unity Input System) so it works for each local controller.
game's proxy assemblies
Option A — Mod manager (r2modman / Thunderstore Mod Manager):
BreakAnkles-1.0.0.zipOption B — Manual:
Mods/BreakAnkles.dll into Steam\steamapps\common\Gang Beasts\Mods\UserData/BreakAnkles folder intoSteam\steamapps\common\Gang Beasts\UserData\
Input — Action
Right Shift (keyboard) — Backdash
RT / Right Trigger (gamepad) — Backdash
a random meme sound from your BreakAnkles folder.
MelonLoader console.
Enabled — master switchRequireIncomingAttack — false by default: you can always backdash; settrue to only allow it when an attack is actually incoming
LocalOnly — true: disables the mod onlineCooldownSeconds — time between backdashes (default 3)DashSpeed / HopSpeed — backdash strength & hop height (defaults 7 / 1.5= a clean quick step, not a launch)
IFrameSeconds — 0-damage window during a backdash (default 0.8)AttackRange — how close an attacker must be to count as "incoming" (meters)KeyboardButton / GamepadButton — Unity Input System control paths(defaults rightShift / rightTrigger)
Sounds play through Windows audio (system volume), not the game's volume slider — the mod bypasses the game's audio system entirely, since Gang Beasts strips Unity's web-audio decoder. This is what makes playback 100% reliable.
Drop any .wav, .ogg or .mp3 files into:
UserData/BreakAnkles/Sounds/Weave/ <- backdash "whoosh" sounds
UserData/BreakAnkles/Sounds/BreakAnkles/ <- random meme sounds (played each backdash)
Every file in each folder is loaded at startup and picked at random each backdash (never the same one twice in a row). Perfect for the "where are you going?", Duolingo "correct", ankle-snap and other memes. Two original synthesized samples ship with the mod so it works out of the box (a whoosh + a cheerful "correct!"-style chime with ankle snaps) — just replace the files with your own memes.
Format note: .wav files decode natively and always work. .mp3 (and most other media) is played directly through Windows — no conversion needed, even if the file has a misleading .wav extension (common with YouTube "download as .wav" tools — those are usually MP3s and still work). The one thing Windows can't decode out of the box on some PCs is .m4a (AAC) and .ogg — if one of those is skipped, convert it to .wav and it'll play. Sounds go through your PC's audio at system volume.
Requires the .NET SDK (the mod targets net6.0 — the runtime MelonLoader 0.7.x runs on).
# Edit GameDir in BreakAnkles.csproj if your game is elsewhere, then:
.\build.ps1
This builds BreakAnkles.dll straight into Gang Beasts\Mods\, installs the sample sounds (without overwriting custom ones), and produces a ready-to-upload BreakAnkles-1.0.0.zip.
Femur.StatusHandeler.AddDamage with a Harmony prefix: while the localplayer is inside the backdash 0-damage window, incoming damage is skipped — the attack does 0 damage.
InputUser.pairedDevices for the rightTrigger /rightShift control (Unity Input System) — edge-triggered, per player, with a configurable cooldown.
Actor.CachedActors every frame for a nearby actor whoseControlHandeler attack flags (leftPunch, rightPunch, leftKick, rightKick, headbutt, leftGrab, rightGrab) are active — used only for the "BREAK ANKLES!" log + the optional incoming-attack-required setting.
rigidbodies (BodyHandeler.GetAllRigidbodies()).
GameManagerNew.CurrentGameType is notLocal/LocalServer.
backdashes + plays sounds, but the 0-damage window relies on the game's own invulnerability flag.
UserData\BreakAnkles\Sounds\Weave\ a
Описание длинное — здесь его начало. Читать целиком на странице автора
В r2modman ставится автоматически
Файл скачивается с официального сервера Thunderstore, без перезаливов и сторонних установщиков
Подробная инструкция для Gang BeastsВставьте значок в описание на Thunderstore, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/gang-beasts/red-guyteam-breakankles/)<a href="https://modka.app/gang-beasts/red-guyteam-breakankles/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/gang-beasts/red-guyteam-breakankles/]Описание на русском — Модка[/url]Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру Gang Beasts. Создайте профиль — так моды не смешаются с чистой версией игры. Найдите «BreakAnkles» во вкладке Online и нажмите Download — MelonLoader и все зависимости подтянутся сами. Нажмите «Start modded» — игра запустится с модами. Чтобы сыграть без модов, запустите игру как обычно из Steam — r2modman не трогает чистую версию игры.
Файл скачивается с официального сервера Thunderstore, куда его загрузил Red_guyteam. Мы не перезаливаем и не изменяем моды.
Установите вместе с ним: MelonLoader. В менеджере модов зависимости подтягиваются автоматически.
10 октября 2026, актуальная версия — 1.0.1. Дата берётся с официальной страницы мода при каждом обновлении каталога.
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