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от SoulCRYSIS
A machine that spawn fish using bait and release fishing boat to gather fish.
Fishing Dock — мод для Factorio (Факторио) от автора SoulCRYSIS. A machine that spawn fish using bait and release fishing boat to gather fish.
Его скачали 10,9 тыс. раз: это 184-е место среди модов Factorio в нашем каталоге, редкость — «обычный» (нижняя половина по скачиваниям). Мод обновлялся в течение года, актуальная версия — 0.1.9.
Дополнительных модов для работы не требует.
Текст автора на языке оригинала
^^^ Feedbacks are very welcome, make the mod great together
This mod propose a new way to get fish, main concept is to make it feel unique and interesting as possible.
Original idea is I want a way get different kind of fish for my mod Planet Virentis (but you can use whatever you want)
Just place the dock on water edges (just like asteroid collector), a fishing boat will automatic spawn and start to collect fish around (base on recipe selected).
The fishing dock is act like spawner, it will try to spawn fish everytime a craft succeeds. It can only spawn on to specific tiles (every nauvis water tiles for normal fish), so the more water, the more chance it will spawn (maximum at 100% when all tiles are water).
Don't worry too much about not getting 100% spawn rate, the algorithm will try to spawn 5 times, which mean if you have water 40%, the spawn rate will be 1-(1-0.4)^5 = 92.2%
If you want to add your type of fish, it super easy.
After you add your fish item and entity like normal.
Use util (or just copy the inside code if you want more adjustment)
local fishing_utils = require("__fishing-dock__.prototypes.utils")
fishing_utils.create_fishing_content({
fish_name = "fish",
icon = "__base__/graphics/icons/fish.png",
ingredients = {
{ type = "item", name = "copper-biter-egg", amount = 1 }
},
recipe_name = "fishing-fish-pelagos", -- Optional: default to "fishing-{fish_name}"
energy = 10, -- Optional: default 10
order = "aa", -- Optional
subgroup = "fishing", -- Optional: default "fishing"
crafting_category = "fishing" -- Optional: default "fishing"
allow_productivity = true -- Optional: default true
surface_conditions = { -- Optional
{
property = "pressure",
min = 1809,
max = 1809,
}
},
})
In control side, add fish entity and spawnable tiles. Usually in on_init and on_configuration_changed.
local function on_init()
remote.call(
"fishing_dock",
"register_fish",
"fishing-fish-pelagos", -- Recipe name
{
spawn_entity_name = "fish",
spawn_tiles = { "pelagos-deepsea", "water" }
target_entity_name = "fish", -- Optional: default to spawn_entity_name
min_spawn_radius = 5, -- Optional: default 5
max_spawn_radius = 20, -- Optional: default 20
max_count = 15, -- Optional: default 15
spawn_angle = 1, -- Optional: default 1 (full circle)
boat_radius = 24, -- Optional: default 24 (same as radius visualization)
move_to_dock_after_spawn = true -- Optional: default false (if true, it will command the unit to move toward dock after spawn, only work with units that has commandable)
}
)
end
script.on_init(on_init)
script.on_configuration_changed(on_init)
local function on_init()
remote.call(
"fishing_dock",
"register_dcok",
"watchtower",
{
boat_entity_name = "galley",
seperation_distance = "40",
boat_collect_radius = "64",
boat_spawn_offset = 5 -- Offset from dock center, to avoid spawn inside the dock
}
)
end
script.on_init(on_init)
script.on_configuration_changed(on_init)
local fishing_utils = require("__fishing-dock__.prototypes.utils")
for _, item in pairs(fishing_utils.all_fishing_results) do
-- Do something
end
for _, recipe in pairs(fishing_utils.all_fishing_recipes) do
-- Do something
endФайл скачивается с официального сервера Factorio Mod Portal, без перезаливов и сторонних установщиков
Подробная инструкция для FactorioВставьте значок в описание на Factorio Mod Portal, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/factorio/fishing-dock/)<a href="https://modka.app/factorio/fishing-dock/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/factorio/fishing-dock/]Описание на русском — Модка[/url]Запустите Factorio и откройте в главном меню «Моды». Перейдите на вкладку «Установить» и найдите «Fishing Dock» поиском (название — как на странице мода у нас). Нажмите «Установить» — игра скачает мод и обязательные зависимости. Нажмите «Подтвердить»: игра перезапустится с новыми модами. Включать и выключать моды можно на вкладке «Установленные». В мультиплеере набор модов подстраивается сам: при подключении к серверу игра предложит скачать те же моды.
Файл скачивается с официального сервера Factorio Mod Portal, куда его загрузил SoulCRYSIS. Мы не перезаливаем и не изменяем моды.
3 марта 2026, актуальная версия — 0.1.9. Дата берётся с официальной страницы мода при каждом обновлении каталога.
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