
Maddie's Helping Hand
A grab bag of requests

от USSRNAME
a helper, not for reverse.
Reverse Helper — мод для Celeste (Селесту) от автора USSRNAME. a helper, not for reverse.
Его скачали 79,8 тыс. раз: это 76-е место среди модов Celeste в нашем каталоге, редкость — «редкий» (топ-50% по скачиваниям). Мод обновлялся в последние полгода.
Дополнительных модов для работы не требует.
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Текст автора на языке оригинала
All entities are made for myself. I only work on Loenn so there're no Ahorn script. Entities and attributes that don't show in Loenn are not completed, do not use them.
If you encountered any undocumented behavior (especially incorrect in most cases), do not rely on them before telling me. or i might fix them.
Forcey Jellyfish: Same as jellyfish, but you gain extra speed when thrown.
Forcey Holdables: Strengthen any specified entities inside of it as Forcey Jellyfish. It is not completed, now only eneities inside it at the start of room can be strengthened. Notice that it do nothing to entities that not holdable.
Specific Berry Collect Trigger: Collect one type of berry you want.
Holdable Refill: A holdable refill. Notice that it will be narrow when holding it, because when it touches wall, It will be squeeze to the bottom of wall, sometimes cause strange things.
Long Dash Refill: deprecated.
Another Purple Booster: A modified version of Purple Booster (from Vortex Helper). Can be redirected by Portal(or entities that could change player's speed) and Jump Through(This should be a bug, but I don't want to fix. So now it is a feature.). When it arcs back, it will move in the opposite direction as the player activated it. Notice: After you get through Portal [Outback Helper], your vertical (and horizontal) speed will not be cleared completely. It means if you touch a jumpthrough then, you will not stop temporarily but move in an uncertain direction.
Square Spinner: A square spinner. Not as wide as vanilla one. useless
Corner Boost Area: Area for climbjumpcornerboost. When you are in this area, you can climbjumpcornerboost, as if there's a wall for cb.
Dream Toggle: A toggle to enable/disable dream block and dream dash. Dream Dash Inventory Trigger: trigger version of Dream Toggle.
Tileset Dream Block: Dream block, but with different appearance. useless not work with other entities that would enable/disable dream block with a beautiful cut-scene.(just no animation, everything else is normal.)
(separator is not eye-catching so i replaced it with header.)
Dream Block Configurer: Configure the dream block it contains. Currently can control "Priority" and "Enable".
"High Priority": You can dash into a dream block that blocked by a wall.
"Enable": You can only control dream dash of whole level in vanilla. This one allows you to "Reverse" some Dream Block, they would be enabled when others is disabled. Can be Enable, Disable and Reverse.
Notice: "Enable" is not fully tested. Tested entities:
They works properly: -All from Dream Block Collection -Some entities can't be controlled by Dream Toggle or other controller with the same functionality, so they can't be controlled by Reversed Dream Block Container. This is not a bug.
They visually incorrect: (Same thing happens to Dream Toggle and other controller, so it is not a bug.) -Cassette Dream Block (Brokemia Helper) -Bounce Dream Block (Bounce Helper) -Dream Lock Block (More Lock Blocks) -Connected Dream Block (Communal Helper) should have the same value if they're connected, or they may visually incorrect.
They completely incorrect: -Dream Spinner (Isa Grab Bag). might not be supported forever. :sobeline:
Might not work with other controllers that have the same functionality as Dream Toggle. Special: Dream Tunnel Entry [Communal Helper] that attached to a Dream Block, ANY BUGS about that will be ignored. * *
Custom Invisible Barrier: A barrier that would only block (or not block) specific type of entity. Notice: For performance reasons, might not work with some entities. Some entities can't be blocked by walls, (zip mover, for example,) so they can't be blocked by Custom Invisible Barrier. This is not a bug.
Custom Invisible Barrier Fix Controller: Custom Invisible Barrier can't work with some entities, but if you want it, i will add options for it in this controller. actually some vanilla entity also can't work, they will also show up in the controller.
Dash Forward JumpThru: A modified version of Attached JumpThru(From Vortex Helper, Maddie's Helping Hand and Gravity Helper). When dashed into, "the dash" will be forwarded to the entities the jumpthru attached to, as if madeline dash into that entity directly. (Sounds like madeline or the entity was moved so madeline could dash into the entity, but that is not true. Nothing was moved to make them collide. That entity was triggered by...The Force.)
Zipline Zipmover: A modified version of ZipLine(from IsaGrabBag). (A modified version of Zipmover, more precisely. (before i add conserve speed.))
Safer Fire Ice Barrier: A safer version of Fire/Ice Block. It doesn't kill madeline if it's the first frame madeline touches the block, so you could neutral jump/"neutral stop"/grab jump more easily.
Enable Trigger: Enable another trigger. Similar to flag system.
Bumper Seeker: Even harder to handle than bumper and seeker. For some reason, I decide to release it.
Dream Dash To And From Flag: Sync Dream Dash Inventory and a flag. Whenever one of them changes, the other will also change.
Flagged Dream Block Container: Activate(enable) and deactivate(disable) Dream Block by flag. These Dream Block will no longer get affected by Dream Dash Inventory.
Файл скачивается с официального сервера GameBanana, без перезаливов и сторонних установщиков
Подробная инструкция для CelesteВставьте значок в описание на GameBanana, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/celeste/reverse-helper/)<a href="https://modka.app/celeste/reverse-helper/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/celeste/reverse-helper/]Описание на русском — Модка[/url]Скачайте Olympus с официального сайта Everest (everestapi.github.io) и запустите его. Нажмите «Install Everest» — Olympus найдёт Celeste и поставит загрузчик. Скачайте «Reverse Helper» кнопкой «Скачать» и положите .zip-архив, не распаковывая, в папку Mods внутри папки игры. Запустите игру через Olympus или как обычно — моды появятся в меню «Моды», а новые карты — в списке глав. Многим картам нужны хелперы (Maddie's Helping Hand и другие): Everest предложит скачать недостающие сам.
Файл скачивается с официального сервера GameBanana, куда его загрузил USSRNAME. Мы не перезаливаем и не изменяем моды.
20 сентября 2026. Дата берётся с официальной страницы мода при каждом обновлении каталога.

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