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Factory Helper — иконка
Обложка CelesteМод для Celeste

Factory Helper

от KaydenFox

This entity pack contains a fair few new entities. To help out anyone who wants to use these entities in their own mods, I have created [this documentation](https://github.com/acsBenceTamas/Kayden-Fox

  • Эпический
  • 535,6 тыс. скачиваний
  • Обновлён 1 апреля 2026
  • Хелперы

О моде Factory Helper

Factory Helper — мод для Celeste (Селесту) от автора KaydenFox. This entity pack contains a fair few new entities. To help out anyone who wants to use these entities in their own mods, I have created [this documentation](https://github.com/acsBenceTamas/Kayden-Fox

Его скачали 535,6 тыс. раз: это 19-е место среди модов Celeste в нашем каталоге, редкость — «эпический» (топ-20% по скачиваниям). Мод обновлялся в течение года.

Дополнительных модов для работы не требует.

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Полное описание Factory Helper

Текст автора на языке оригинала

Factory Helper

This entity pack contains a fair few new entities. To help out anyone who wants to use these entities in their own mods, I have created this documentation on the original GitHub page of the mod.

For bug reports or feature requests, go to our issues page or check out our Discord.

This mod was created for Shrouded Thoughts (click to navigate to it). It contains the following items:

Pistons: They can face all four of the cardinal directions and move between point A and B at frequencies you can set. Heated pipes kill the player if they grab them or stand on them. Can be toggled.

Boom Boxes: Grabbing on standing on these will launch you after a short time, followed by a short reset period. Can be toggled.

Dash Negators: Initiating a dash in the field of these will shoot you and kill you instantly. Initiating a dash outside of the field and entering afterwards is safe. Can be toggled.

Wind tunnels/Fans: Fans are purely aesthetic, but wind tunnels act like localized wind. Strength can be set to any value and they can face any of the four cardinal directions. Can be toggled.

Electric Walls: Generally act like spikes, except they can be toggled. They also are omnidirectional hazards, so no going through them from any direction, regardless of their facing.

Conveyor Belts: They are horizontal solid entities that carry the player and crates in the direction they move. Can be toggled.

Crates: They come in two varieties: metal and wood. Metal crates are only destroyed when touching spinners (or killer debris) while wooden crates are destroyed whenever they hit a surface too fast. They can be spawned from outside of the level bounds using a spawner entity, which can be toggled. Can have the Special attribute which respawns the player at the crate's origin once the player dies or the crate is destroyed, even if it happens in other rooms. Leaving the crate behind removes this effect. Can also have the Crucial attribute which kills the player if the crate is destroyed.

Dash Fuse Boxes: They can toggle the state of other factory items if you dash into them. One time toggle. Breaking one refills your dashes.

Battery/Battery Box: The boxes can toggle the state of other factory items when you bring a battery to them. One time toggle. Batteries act like keys.

Pressure Plates: They can toggle the state of other factory items as long as there is an actor on top of the button. (For example the player, crates or Theo)

Steam Wall: Can be summoned by a Spawn Steam Wall Trigger. It will move towards the right, starting from the left side of the camera when entered. The steam wall will destroy crates it touches and deactivate all factory entities except for Boom Boxes, which automatically get activated and launch the player as soon as the wall hits them, even if they were inactive before.

Machine Heart: When destroyed by dashing into it twice it destroys all dash blocks in the room and summons a Steam Wall after 2 seconds. Also initiates the Escape music.

Power Lines: They are used to indicate what toggling entity is connected to which togglable entity. They are not required for the logical connection, only serve as visual indicators for players. You can give them a hex color to differentiate power lines when multiple connections are present in a small space. Can be toggled.

Rusty Lamps: They are power sources that have different strobe patterns and can be toggled.

Killer Debris: Basically spinners, just made out of scrap metal. Come in bronze and silver variants (brown and grey respectively).

Rust Berry: Special collectible akin to the Moon Berry that does not show up in the total number of berries but adds to the count when collected.

Factory Activator Dash Block: Acts like a regular dash block in every way, but when broken, it activates factory activated entities using their factory id.

Factory Activator Trigger: Toggles other factory entities when entered. Can be permanent or room only. Can require an activation id to be active.

Permanent Activation Trigger: When placed on an exit, extending well into the next room it makes all activation ids specified in it permanent. Used for activations where you want them to reset if you die, but stay active if you finish a room.

Factory Event Trigger: Used to initiate cutscenes from Shrouded Thoughts.

Special Box Deactivation Trigger: Removes the Special attribute from crates.

Spawn Steam Wall Trigger: Spawns a Steam Wall at the left edge of the camera.

Other: Rusty spikes, rusty doors, textures for rusty crumble blocks.

Also contains:

Custom music by Mastar! A custom gear screen wipe. Some custom components that may be used when extending the mod (only relevant for modders who want to make their own factory items). An end screen and area icon for Shrouded Thoughts that can also be used for other maps if map makers want to. A few custom backgrounds for the factory setting as well as the factory tileset and decals.

Как установить Factory Helper

Файл скачивается с официального сервера GameBanana, без перезаливов и сторонних установщиков

Подробная инструкция для Celeste
  1. Скачайте Olympus с официального сайта Everest (everestapi.github.io) и запустите его.
  2. Нажмите «Install Everest» — Olympus найдёт Celeste и поставит загрузчик.
  3. Скачайте «Factory Helper» кнопкой «Скачать» и положите .zip-архив, не распаковывая, в папку Mods внутри папки игры.
  4. Запустите игру через Olympus или как обычно — моды появятся в меню «Моды», а новые карты — в списке глав.
  5. Многим картам нужны хелперы (Maddie's Helping Hand и другие): Everest предложит скачать недостающие сам.
Вы автор мода? Поставьте ссылку на русское описание

Вставьте значок в описание на GameBanana, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.

Описание на русском — Модка
Markdown[![Описание на русском — Модка](https://modka.app/badge.png)](https://modka.app/celeste/factory-helper/)
HTML<a href="https://modka.app/celeste/factory-helper/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>
Steam (BBCode)[url=https://modka.app/celeste/factory-helper/]Описание на русском — Модка[/url]

Частые вопросы о Factory Helper

Как установить Factory Helper?

Скачайте Olympus с официального сайта Everest (everestapi.github.io) и запустите его. Нажмите «Install Everest» — Olympus найдёт Celeste и поставит загрузчик. Скачайте «Factory Helper» кнопкой «Скачать» и положите .zip-архив, не распаковывая, в папку Mods внутри папки игры. Запустите игру через Olympus или как обычно — моды появятся в меню «Моды», а новые карты — в списке глав. Многим картам нужны хелперы (Maddie's Helping Hand и другие): Everest предложит скачать недостающие сам.

Безопасен ли Factory Helper?

Файл скачивается с официального сервера GameBanana, куда его загрузил KaydenFox. Мы не перезаливаем и не изменяем моды.

Когда Factory Helper обновлялся последний раз?

1 апреля 2026. Дата берётся с официальной страницы мода при каждом обновлении каталога.

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