
Maddie's Helping Hand
A grab bag of requests

от MunTheory
Contort and bend, and maybe break(?) Celeste to your will!
Contort Helper — мод для Celeste (Селесту) от автора MunTheory. Contort and bend, and maybe break(?) Celeste to your will!
Его скачали 317,8 тыс. раз: это 46-е место среди модов Celeste в нашем каталоге, редкость — «эпический» (топ-20% по скачиваниям). Мод давно не обновлялся — проверьте совместимость с текущей версией игры.
Дополнительных модов для работы не требует.
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Текст автора на языке оригинала
Contort Helper is a code mod that allows you to contort and bend Celeste to your will! With a variety of effects, entities, controllers, and triggers, you can explore to your heart's content!
This helper includes the most stable teleportation placements, given and verified by Marshall, the creator of Glyph! With many options and levels of detail, you can have a simple gameplay-style teleport to a cinematic play.
There are flashing, photosensitive, and potentionally dangerous effects that can be used in here. You can enable or disable them in the Mod Options if needed.
If your game crashes or a room isn't loading, consult the error.log or log.txt. If you still don't have a clue, you can message me on Discord at Mün#0001 or ping me in the Official Celeste Discord Server.
Update 1.1 is here: overhauling everything and adding more distorting placements that allow you to wild in your maps! This update also added some internal code that can help code mods that use this as a dependency, so everyone can benefit from this update!
Update 1.2 is here: adding more content such as attachers, wind multipliers, more light sources, and High Resolution Backdrops!
Update 1.3 is here: made some changes to allow a more user-friendly experience, as well as adding more content: Burst Remover, Specific Lightning Strike Trigger, Anxiety & Glitch Effect Controllers, and much more.
Update 1.4 is here: overhauled the effect/shader manager and now has some template effects to mess around with! More coming in the future.
Update 1.5 is here: added lots of confetti entities and general optimizations to other existing entities.
To use this helper in your map, you will need to add it as a dependency, so players who install your map will also install this helper. To do so, add this helper to your dependencies in your everest.yaml, as below:
Version: 1.0.0 Dependencies:
Version: 1.5.0
High-Resolution backdrops is one of *Contort Helper*'s specialties! Although only one is implemented, it is planned that there will be a system for creating your own high-resolution backdrops, as well as more high-resolution backdrops for mappers to use!
As of update 1.3, Contort Helper has its own backdrop system that your code mod can use! Make sure your class extends Celeste.Backdrop and you have the CustomBackdrop attribute associated with your class (you'll need to put the ids for the backdrop, similar to how CustomEntity works).
You'll also need a constructor with the following signatures: MapData, BinaryPacker.Element, BinaryPacker.Element (map, child, above), Mapdata, BinaryPacker.Element (map, child), MapData (map), and BinaryPacker.Element (child).
Lastly, you need the BackdropsManager.LoadNamespace and BackdropsManager.Unloadnamespace methods in your module class so you can load and unload your backdrops.
Some entities have special variants, such as a Path Variant. This type of variant works identical to the original, except that it can move along a path (its position to its node). These are very useful for having moving distortions instead of having only static variants.
Almost all triggers have the One-Use, Persistent, and Occur On Enter properties so you can modify how the generic trigger behaves on its invoke and when it will invoke.
Internally, there are several types of trigger abstract classes: AbstractTrigger, AbstractCoroutineTrigger, AbstractStayTrigger, AbstractCutsceneTrigger, and AbstractPoemCutsceneEntity. These are useful for having the default options each trigger should have, plus an easy way to have an invoking method.
Описание длинное — здесь его начало. Читать целиком на странице автора
Файл скачивается с официального сервера GameBanana, без перезаливов и сторонних установщиков
Подробная инструкция для CelesteВставьте значок в описание на GameBanana, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/celeste/contort-helper/)<a href="https://modka.app/celeste/contort-helper/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/celeste/contort-helper/]Описание на русском — Модка[/url]Скачайте Olympus с официального сайта Everest (everestapi.github.io) и запустите его. Нажмите «Install Everest» — Olympus найдёт Celeste и поставит загрузчик. Скачайте «Contort Helper» кнопкой «Скачать» и положите .zip-архив, не распаковывая, в папку Mods внутри папки игры. Запустите игру через Olympus или как обычно — моды появятся в меню «Моды», а новые карты — в списке глав. Многим картам нужны хелперы (Maddie's Helping Hand и другие): Everest предложит скачать недостающие сам.
Файл скачивается с официального сервера GameBanana, куда его загрузил MunTheory. Мы не перезаливаем и не изменяем моды.
1 апреля 2021. Это больше года назад: перед установкой проверьте, работает ли мод на текущей версии игры.

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