GunAbility
Adds a new ability, the gun. Credits to average+sans_fan for the sprites.

от almafa64
This mod adds custom translation engine into the game
BoplTranslator — мод для Bopl Battle (Бопл Баттл) от автора almafa64. This mod adds custom translation engine into the game
Его скачали 9 тыс. раз: это 141-е место среди модов Bopl Battle в нашем каталоге, редкость — «обычный» (нижняя половина по скачиваниям). Мод давно не обновлялся — проверьте совместимость с текущей версией игры, актуальная версия — 2.0.1.
Для работы ему нужны: BepInExPack.
Текст автора на языке оригинала
A new guid based translation system + custom translation support.
Place translation txts into translations folder next to dll (or make new folder if it doesn't exists). You can find some translations here (fell free to make pull request with your language)
Use fallback language to change which language to use when no translation is found for guid.
Note: translations which start with undefined arent needed
name = EN
font = English #This can be English, Japanese, Korean, Russian, Chinese or Polish
menu_play = play
menu_online = online
menu_settings = settings
menu_exit = exit
menu_invite = invite friend
menu_credits = credits
menu_tutorial = tutorial
# \n = new line
settings_sfx_vol = sfx\nvol
settings_music_vol = music\nvol
settings_abilities = abilities
settings_screen_shake = screen shake
settings_rumble = rumble
settings_resolution = resolution
settings_save = save
settings_screen = screen
settings_vsync = vsync
settings_hide = hide
general_on = on
general_off = off
general_high = high
screen_fullscreen = fullscreen
screen_windowed = windowed
screen_borderless = borderless
play_start = start!
play_click = click to join!
play_ready = ready!
play_color = color
play_team = team
play_local_game = local game
play_choosing = choosing...
play_empty_lobby = your lobby is empty
play_invite = invite a friend to play online
play_not_abailable_demo = not available in demo
play_find_players = find players
play_stop_player_search = stop search
rebind_keys = rebind keys
rebind_jump = click jump
rebind_ability_left = click ability_left
rebind_ability_right = click ability_right
rebind_ability_top = click ability_top
rebind_move_left = click move_left
rebind_move_down = click move_down
rebind_move_right = click move_right
rebind_move_up = click move_up
hide_nothing = nothing
hide_names = names
hide_names_avatars = names and avatars
end_next_level = next level
end_ability_select = ability select
end_winner = winner!!
end_winners = winners!!
end_draw = draw!
pause_leave = leave game?
tutorial_hold_dow = hold down
tutorial_aim = to aim
tutorial_throw_greneade = to throw grenade
tutorial_dash = to dash
tutorial_click = click
credits_back = back
item_bow = bow
item_tesla_coil = tesla coil
item_engine = engine
item_smoke = smoke
item_invisibility = invisibility
item_platform = platform
item_meteor = meteor
item_random = random
item_missile = missile
item_black_hole = black hole
item_rock = rock
item_push = push
item_dash = dash
item_grenade = grenade
item_roll = roll
item_time_stop = time stop
item_blink_gun = blink gun
item_gust = gust
item_mine = mine
item_revival = revival
item_spike = spike
item_shrink_ray = shrink ray
item_growth_ray = growth ray
item_chain = chain
item_time_lock = time lock
item_throw = throw
item_teleport = teleport
item_grappling_hook = grappling hook
item_drill = drill
item_beam = beam
# not needed
undefined_mouse_only = mouse only
undefined_click_start = click to start!
undefined_whishlist = wishlist bopl battle!
undefined_practice = practice
CustomLanguage english = BoplTranslator.GetCustomLanguage(Language.EN);
english.EditTranslation("com.almafa64.custom_gun_ability", "balloon gun");
// or english["com.almafa64.custom_gun_ability"] = "balloon gun";
Note: BoplTranslator.GetCustomLanguage(Language language) gets the CustomLanguage associated with language. Because of how enums work in c# this parameter can be bigger than Language last element (13), when this happens it gets a user made language.
CustomLanguage english = BoplTranslator.GetCustomLanguage("en");
string customGunName = english.GetTranslation("com.almafa64.custom_gun_ability");
// or string customGunName = english["com.almafa64.custom_gun_ability"];
Note: You can use BoplTranslator.GetCustomLanguage(string langName) to get language by name.
CustomLanguage myLanguage = new CustomLanguage("HU");
Dictionary hunTranslations = new Dictionary()
{
{ "menu_exit", "Kilépés" },
{ "screen_fullscreen", "Teljes képernyő" }
};
myLanguage.EditTranslations(hunTranslations);
Note: new CustomLanguage(string name, GameFont font) copies fallback language (which was set in config) into itself, so you can edit every in-game text (see above for all in-game text) by default.
// by name (recommended)
CustomLanguage english = BoplTranslator.GetCustomLanguage("EN");
// by reference (making instance with an already existing language name references it)
CustomLanguage english = new CustomLanguage("EN");
// by enum (only usable with Language enum)
CustomLanguage english = BoplTranslator.GetCustomLanguage(Language.EN);
GameObject gun = GameObject.Find("Balloon Gun nameplate");
BoplTranslator.AttachLocalizedText(gun, "com.almafa64.custom_gun_ability", true);
Note: Before any call to BoplTranslator.AttachLocalizedText make sure you make all translations needed with language.EditTranslation (it won't break, but EditTranslation doesn't update LocalizedTexts). Note2: GameObject should already have TextMeshProUGUI or TextMesh component.
GameObject gun = GameObject.Find("Balloon Gun nameplate");
gun.GetComponent().UpdateText();
BoplTranslator.UpdateTexts();В r2modman ставится автоматически
Файл скачивается с официального сервера Thunderstore, без перезаливов и сторонних установщиков
Подробная инструкция для Bopl BattleВставьте значок в описание на Thunderstore, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/bopl-battle/almafa64-bopltranslator/)<a href="https://modka.app/bopl-battle/almafa64-bopltranslator/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/bopl-battle/almafa64-bopltranslator/]Описание на русском — Модка[/url]Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру Bopl Battle. Создайте профиль — так моды не смешаются с чистой версией игры. Найдите «BoplTranslator» во вкладке Online и нажмите Download — BepInEx и все зависимости подтянутся сами. Нажмите «Start modded» — игра запустится с модами. Чтобы сыграть без модов, запустите игру как обычно из Steam — r2modman не трогает чистую версию игры.
Файл скачивается с официального сервера Thunderstore, куда его загрузил almafa64. Мы не перезаливаем и не изменяем моды.
Установите вместе с ним: BepInExPack. В менеджере модов зависимости подтягиваются автоматически.
8 июня 2024, актуальная версия — 2.0.1. Это больше года назад: перед установкой проверьте, работает ли мод на текущей версии игры.
Adds a new ability, the gun. Credits to average+sans_fan for the sprites.
Removes the cooldowns from abilities, what more could you want. Also it disables achievements because cheating is cringe
A mod that adds guns to Bopl Battle, including custom guns!
removes the clone limit.
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