DynamicEuropa
ATTENTION Please read the description as it contains important information about features, patches and incompatibilities! Requires a new campaign after first installation! DO NOT…

от Landbanana
OUTDATED! Use Daisy's Patched Smarter Bot AI as a continuation instead! Some changes to the bot AI that I think are good for gameplay. Feel free to comment any suggestions you…
[Outdated] Smarter Bot AI — мод для Barotrauma (Баротравму) от автора Landbanana. OUTDATED! Use Daisy's Patched Smarter Bot AI as a continuation instead! Some changes to the bot AI that I think are good for gameplay. Feel free to comment any suggestions you…
На него подписались 128,2 тыс. раз в Мастерской Steam: это 47-е место среди модов Barotrauma в нашем каталоге, редкость — «эпический» (топ-20% по подпискам). Мод давно не обновлялся — проверьте совместимость с текущей версией игры.
Нужны ли ему другие моды, видно на его странице в Мастерской Steam в блоке «Необходимые продукты» — при подписке Steam сам предложит их добавить.
Текст автора на языке оригинала
OUTDATED!
Use Daisy's Patched Smarter Bot AI as a continuation instead!
Some changes to the bot AI that I think are good for gameplay. Feel free to comment any suggestions you might have! I've provided some videos of a few options since it's a bit hard to explain how some stuff works in text.
Almost fully server-side, and should be safe to add/remove at any time during a save. Clientside is only needed for the configuration GUI and Orders module, which is by default disabled.
All options are completely modular, and can be enabled/disabled/tweaked using the in-game config menu (button located on the "escape" key menu).
Set what items you want the bots to automatically search for/equip in various inventory slots (can be differentiated by job).
Bots will check their inventory and re-equip any armor they might've taken off.
Bots will spin-up certain turrets (e.g. chaingun), letting them actually utilize them. Can also adjust spin-up noise volume.
Bots set to "Fight Intruders" will automatically arrest hostile humans in the player sub, if they have handcuffs and a stunning weapon.
Bots should never attack people in handcuffs or paralyzed people.
Lets you set an auto-order on purchased crates, either deconstruct or ignore.
Let bots set to "Deconstruct Items" pick up stacks of items at a time.
Bots will no longer use deconstructors outside the player submarine, if the player submarine has a deconstructor, even if the queue is full.
(Client and Server side probably required, unless disabled as it is by default)
Marks the current hull you're in as a room that the AI should "Avoid Staying" in. This means that they should no longer randomly wander into the room, but will still complete any tasks that may require them to enter the room.
Tell the AI to use various instruments on board the submarine. This includes Accordions, Harmonicas, and Guitars, and bikehorns (indirectly).
Pets are able to eat any food items inside their personal inventory when hungry. Has an option to override the "protect owner" targeting that prevents pets from eating when their owner is nearby (only affects eating inventory items).
Idle human bots will play with any nearby visibly non-happy pet, checking for said pets at a customizable interval.
AI can now pick up pet "produce" items like poop, chitin, and mucus balls. They will be placed in the same containers that garden produce would be.
Set the amount of fuel rods a bot set to "Turn On Reactor" will attempt to keep inside the reactor.
Added an optional setting (enabled by default) to detect if an autoreactor controller (any signal received) is trying to control the reactor. If an autoreactor controller is detected, the bot will no longer interact with the reactor beyond just refuelling and repairing. The bot will also give some dialogue to indicate this.
Assistant AI will play bikehorns as well as any other intrument in their inventory every so often, optionally only doing so if a nearby crewmate can be buffed. This talent gives nearby a buff to all skills when doing so.
Assistant AI will go around the sub after a set delay (when idling only), interacting with any containers that do not have the "Jenga Master" buff. This increases the Max Stack Size of every interacted container, and stops once there are no more containers to buff.
Assistant AI will "play dead" by ragdolling if they are being attacked and their health is below a set minimum, preventing enemies from targeting them after 2 seconds. This does not happen if the hull they're in is on fire or flooded and they need a suit/mask.
Captain AI will play a harmonica in their inventory every so often, optionally only doing so if a nearby crewmate can be buffed. This talent gives nearby crewmates psychosis resistance when doing so.
Engineers will play guitar with this talent, giving a long-lasting boost to repair speed for nearby crewmates.
The annoying bug where bots get stuck on ladders has (hopefully) been fixed. After being stuck for a set period of time, bots should "nudge" themselves to the next node in their pathing.
SINGLEPLAYER. Also, disabled by default. This disables all the random bot conversations that normally occur (same as the vanilla Server-Side setting in Server Settings). Also has a suboption to completely disable all bot chat messages and bubble popups.
Bots will now replace the batteries in charged items (flashlight, handheld sonar, etc.) and oxygen tanks with a fresh battery/tank. Note: empty items (those without a battery/tank) will not be filled, as only replacing works.
Bots will now seek out and refill their own oxygen tanks, batteries. welding fuel tanks, and ammunition. Can optionally be applied to the "Wait" order, or only when docked.
Bots are able to sleep, just like with chairs and sitting. Sleeping actually heals a little over time in vanilla, and if you're using Neurotrauma, sleeping can help heal concussions.
Bots will stay inside a bed if they are idling, hurt, and it is safe to do so. NOTE: This does not me
Описание длинное — здесь его начало. Читать целиком на странице автора
Мод ставится подпиской в Мастерской Steam — без архивов, перезаливов и сторонних установщиков
Подробная инструкция для BarotraumaВставьте значок в описание на Мастерская Steam, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/barotrauma/outdated-smarter-bot-ai/)<a href="https://modka.app/barotrauma/outdated-smarter-bot-ai/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/barotrauma/outdated-smarter-bot-ai/]Описание на русском — Модка[/url]Откройте страницу мода «[Outdated] Smarter Bot AI» в Мастерской Steam (кнопка «Скачать» на нашем сайте ведёт именно туда) и нажмите «Подписаться» — Steam сам скачает мод и будет его обновлять. Если Steam покажет список обязательных модов, подпишитесь и на них — без них мод не заработает. Запустите Barotrauma, откройте «Настройки» → «Моды» и включите мод в списке. Если мод не появился в игре, откройте вкладку «Загрузки» в Steam и дождитесь, пока он скачается полностью, затем перезапустите игру. Для игры по сети подпишитесь на одни и те же моды всей компанией: набор модов у хоста и у игроков, как правило, должен совпадать.
Мы ничего не перезаливаем: кнопка скачивания открывает официальную страницу мода в Мастерской Steam. Там нужно нажать «Подписаться» — файлы загрузит и будет обновлять сам Steam.
В сетевой игре Barotrauma набор модов у хоста и у остальных игроков, как правило, должен совпадать: подпишитесь на одни и те же моды всей компанией. Исключения — моды, которые меняют только то, что видите и слышите вы сами; точные требования автор пишет в описании мода.
18 июня 2025. Это больше года назад: перед установкой проверьте, работает ли мод на текущей версии игры.
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