Grunt Mode
Becomes Grunt

от VoyageDB_Modding_Home
Titans in Battle
Attrition Extended — мод для Titanfall 2 (Тайтанфол 2) от автора VoyageDB_Modding_Home. Titans in Battle
Его скачали 24,6 тыс. раз: это 17-е место среди модов Titanfall 2 в нашем каталоге, редкость — «эпический» (топ-20% по скачиваниям). Мод давно не обновлялся — проверьте совместимость с текущей версией игры, актуальная версия — 1.9.3.
Для работы ему нужны: Northstar.
Автор пометил мод как серверный: достаточно, чтобы он стоял у хоста.
Текст автора на языке оригинала
In Attrition gamemode, use the playlistvar aitdm_extended_spawns 1 to enable extended NPC spawn contents
Please add
sv_max_props_multiplayer 500000sv_max_prop_data_dwords_multiplayer 800000to startup args(add an extra + as prefix) or typing them in console before starting, otherwise the game might crash
Due to weapon file modifications, this mod might be incompatible with weapon model modifications, highly recommand run on dedicated servers!
Recommand updating Northstar to v1.21.2 for better npc navigation!
If you're not on dedicated servers, please enable sv_cheats and do weapon_reparse in console before starting the gamemode, disable sv_cheats after weapon_reparse is done
Similar to GruntMode but players are pilots
Including fixes in NessieTempFix( except gamemode fixes ), Needs testing!
Score Events:
Start with Specialist grunts spawning
PlaylistVar are variables those can be used in setplaylistvaroverrides command
They're also accessible in Private Match Settings menu( with localized display name )
Variable — Display Name in Private Match — Description — Default value — Accepted Value
aitdm_extended_spawns — Enable Attrition Extended — If set to 1, overrides basic Attrition with extended npc spawns — 0 — 0-1
aitdm_extended_coop — Attrition Extended COOP Variant — Requires aitdm_extended_spawns 1. If set to 1, enable COOP variant of Attrition Extended: All players at the same team against enemy NPCs — 0 — 0-1
aitdm_coop_team_boss_titans — COOP: Boss Titan based On Player Team — Requires aitdm_extended_coop 1. If set to 1, enemy boss titan will spawn in specific team variant( eg. Ash, Blisk, Slone if player in TEAM_MILITIA; Jack, Sarah, Vanguard-Class if player in TEAM_IMC ) — 0 — 0-1
aitdm_coop_friendly_npc_percent — COOP: Friendly NPC Percentage — Requires aitdm_extended_coop 1. The percentage of how many friendly NPCs will spawn( eg. 0.5 means there'll only be half of normal npc count on your team, 0.0 means there won't be any npc on your team ) — 0.7 — Any Positive Float value
aitdm_coop_enemy_npc_min_percent — COOP: Enemy NPC Percentage at Single Player — Requires aitdm_extended_coop 1. The percentage of how many enemy NPCs will spawn when you're the only player in server — 1.0 — Any Positive Float value
aitdm_coop_enemy_npc_increment_per_player — COOP: Enemy NPC Percentage Increment Per Player — Requires aitdm_extended_coop 1. The percentage added to aitdm_coop_enemy_npc_min_percent for each player in the game. Max percentage is aitdm_coop_enemy_npc_max_percent — 0.5 — Any Positive Float value
aitdm_coop_enemy_npc_max_percent — COOP: Enemy NPC Percentage at Max Increment — Requires aitdm_extended_coop 1. The max increment of npc percentage based on player count — 2.5 — Any Positive Float value
aitdm_coop_pilot_score_multiplier — COOP: Enemy Score Multiplier from Killing Pilots — Requires aitdm_extended_coop 1. For adding some challenge. When enemy NPC kills a player controlled pilot character, the score they get will be multiplied by this value( eg. 5.0 means enemy npcs will gain 25(5*5) score on killing your pilot, makes sometimes you can lose the game if not careful enough ) — 2.0 — Any Positive Float value
aitdm_coop_titan_score_multiplier — COOP: Enemy Score Multiplier from Killing Titans — Requires aitdm_extended_coop 1. For adding some challenge. When enemy NPC kills a player owned titan, the score they get will be multiplied by this value( eg. 8.0 means enemy npcs will gain 80(10*8) score on killing your pilot, makes sometimes you can lose the game if not careful enough ) — 3.0 — Any Positive Float value
Variable — Display Name in Private Match — Description — Default value — Accepted Value
modaitdm_squad_count — Squads Per Team — How many infantry squads a team can have — 5 — Any Positive Int value
modaitdm_squad_count_high_level — Squads Per Team at Highter Score Level — When reaper starts deploying, modaitdm_squad_count will be replaced by this value — 3 — Any Positive Int value
modaitdm_prowler_count — Prowlers Per Team — How many prowlers a team can have — 4 — Any Positive Int value
modaitdm_reaper_count — Reapers Per Team — How many reapers a team can have — 2 — Any Positive Int value
modaitdm_gunship_count — Gunships Per Team — How many gunships a team can have — 2 — Any Positive Int value
modaitdm_pilot_count — NPC Pilots Per Team — How many npc pilots and their titans a team can have — 3 — Any Positive Int value
modaitdm_spectre_spawn_score — Spectre Score Level — How many score required to make enemy team start deploying spectres — 80 — Any Positive Int value
modaitdm_stalker_spawn_score — Stalker Score Level — How many score required to make enemy team start deploying stalkers and prowlers — 150 — Any Positive Int value
| modaitdm_reaper_spawn_score | Reaper Score Level | How many score required to make enemy team start deploying reapers and gunships | 230 | Any Positive Int
Описание длинное — здесь его начало. Читать целиком на странице автора
В r2modman ставится автоматически
Файл скачивается с официального сервера Thunderstore, без перезаливов и сторонних установщиков
Подробная инструкция для Titanfall 2Вставьте значок в описание на Thunderstore, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/titanfall-2/voyagedb-modding-home-attrition-extended/)<a href="https://modka.app/titanfall-2/voyagedb-modding-home-attrition-extended/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/titanfall-2/voyagedb-modding-home-attrition-extended/]Описание на русском — Модка[/url]Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру Titanfall 2. Создайте профиль — так моды не смешаются с чистой версией игры. Найдите «Attrition Extended» во вкладке Online и нажмите Download — Northstar и все зависимости подтянутся сами. Нажмите «Start modded» — игра запустится с модами. Чтобы сыграть без модов, запустите игру как обычно из Steam — r2modman не трогает чистую версию игры.
Файл скачивается с официального сервера Thunderstore, куда его загрузил VoyageDB_Modding_Home. Мы не перезаливаем и не изменяем моды.
Установите вместе с ним: Northstar. В менеджере модов зависимости подтягиваются автоматически.
2 января 2024, актуальная версия — 1.9.3. Это больше года назад: перед установкой проверьте, работает ли мод на текущей версии игры.
Becomes Grunt
Based on Attrition Extended, with bit gameplay tweak
Literally just replaces the sound
Reworks Phase Shift into a more fun movement ability.
Not to be confused with VoyageDB's, this mode includes a class system and other features
Try to fix game logic