AC130 Airstrike
AC130 Airstrike - Multiplayer Support Update Thank you for helping this mod reach 1,000,000 subscribers . The biggest part of this update is that AC130 Airstrike now supports…

от Geneosis
Hungry Slimes will eat anything, until there is nothing left! Now in v4.11.1! (see full patch notes) If Slimes are not visible for you, you can either chose to max out the…
Hungry Slimes — мод для Teardown (Тирдаун) от автора Geneosis. Hungry Slimes will eat anything, until there is nothing left! Now in v4.11.1! (see full patch notes) If Slimes are not visible for you, you can either chose to max out the…
На него подписались 280,3 тыс. раз в Мастерской Steam: это 92-е место среди модов Teardown в нашем каталоге, редкость — «редкий» (топ-50% по подпискам). Мод обновлялся в последние полгода.
Нужны ли ему другие моды, видно на его странице в Мастерской Steam в блоке «Необходимые продукты» — при подписке Steam сам предложит их добавить.
Текст автора на языке оригинала
Hungry Slimes will eat anything, until there is nothing left!
Now in v4.11.1! (see full patch notes)
If Slimes are not visible for you, you can either chose to max out the particle quality in the game options, or go in the mod options and turn off "High quality Slime Particles" to see if that helps at lower quality levels, or turn off "Render Slime Particles" be able to see them without using the particles system.
Ever dreamed of leading your own army of Slimes? Wait no more, get yours today! Well, they won't really obey you anyway... But they will certainly help your clean all those pesky debris, or vehicles, or buildings, or cities... Don't like slimy creatures? You can also think of this mod as nanobots, nanites, nanomachines or any sort of technologically advanced way of progressively destroying matter ;)
Demo video by TheAlmightyMaestro.
TOOLS
KEYBOARD CONTROLS
CHARACTERISTICS
KNOWN BUGS
DEV NOTES
Well, here is my first Teardowm mod :) But first things first, lets thanks Cheejins for the amazing Gas Can mod he made, and that was heavily reused in this mod! As I was quite late to the modding party in Teardown, I had a hard time figuring out something that would be interesting to play with and not yet done by the community :p But after watching too much animes, I eventually thought about implementing some sort of spreading-eating-monstruosity in the form of little slimes. The way I envisionned was by sticking my own "slime voxels" to existing structures dynamically at runtime... Sadly I learnt quite fast that spawning voxels was not yet possible in the modding API :/ Hopefully after browsing the workshop for potential alternative solutions, I found the Gas Can mod which was spawning "entities" into the world that are not voxels, but abstract structures with a position and a particle effect attached to them. That was it: slimes would be particles instead of voxels! As I reused most of Cheejins' code, I cold focus more on the core feature of this mod: the slimes "eating" matter, and duplicating themselves. Eating was quite easy, but balancing the spawn rate of new slimes in a way that will not instantly burn your PC when you spawn one of them took some time XD I think I ended up with an okay set of default parameters, and left a lot of options to tweak the experience for your own needs ;)
Мод ставится подпиской в Мастерской Steam — без архивов, перезаливов и сторонних установщиков
Подробная инструкция для TeardownВставьте значок в описание на Мастерская Steam, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/teardown/hungry-slimes/)<a href="https://modka.app/teardown/hungry-slimes/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/teardown/hungry-slimes/]Описание на русском — Модка[/url]Откройте страницу мода «Hungry Slimes» в Мастерской Steam (кнопка «Скачать» на нашем сайте ведёт именно туда) и нажмите «Подписаться» — Steam сам скачает мод и будет его обновлять. Если Steam покажет список обязательных модов, подпишитесь и на них — без них мод не заработает. Запустите Teardown и откройте раздел «Моды» (Mods) в главном меню: моды из Мастерской лежат в списке подписок — карты запускаются оттуда, а оружие и инструменты включаются переключателем. Если мод не появился в игре, откройте вкладку «Загрузки» в Steam и дождитесь, пока он скачается полностью, затем перезапустите игру. Чтобы убрать мод, нажмите «Отписаться» на его странице в Мастерской — Steam удалит его файлы сам.
Мы ничего не перезаливаем: кнопка скачивания открывает официальную страницу мода в Мастерской Steam. Там нужно нажать «Подписаться» — файлы загрузит и будет обновлять сам Steam.
25 мая 2026. Дата берётся с официальной страницы мода при каждом обновлении каталога.
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