Unique Ascension Perks
⚠️ This Mod just works for the ( 3.14 'Circinus' ) version! ⚠️ ◿ I NTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you…

от Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel…
Dynamic Political Events — мод для Stellaris (Стелларис) от автора Caligula Caesar. Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel…
На него подписались 422,6 тыс. раз в Мастерской Steam: это 23-е место среди модов Stellaris в нашем каталоге, редкость — «эпический» (топ-20% по подпискам). Мод обновлялся в последние полгода.
Нужны ли ему другие моды, видно на его странице в Мастерской Steam в блоке «Необходимые продукты» — при подписке Steam сам предложит их добавить.
Текст автора на языке оригинала
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version
Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. Imagine if we (us Humans) suddenly weren’t the only species on our planet – how we get on with the others would soon be one of the big topics. Or if machines produced half our output suddenly, one could imagine it might be difficult to adjust. These societal factors are currently not represented well in Stellaris - there are the factions, but they don't have events surrounding them. This mod seeks to change this by adding a large and growing number of event chains that will bring the politics of your empire to life. Some are positive, many are negative, others are more ambiguous. They will make you make decisions, not all of which will be obvious
Storylines include:
An aim of this mod is to make your empire’s ethics more important to the game. So, naturally, some events are more likely to happen if you have a certain ethic (or can only come then). Your choices are also determined by them – for instance, many events have a “Kill. Them. All.” option that is only available to certain empires like fanatic purifiers and fanatic authoritarians. I didn’t want to be too restrictive, though – most of the time, any ethic but egalitarian can choose to oppress pops that protest about stuff. As part of the mod, ethic pulls have been rebalanced a bit. The gist is that now if your empire does well, it is better at keeping control of ethics, but if it doesn’t or its pops are displeased, it does worse (more so than in Vanilla). Also, if groups of pops of the same ethic are present on a planet, it will be harder to get rid of them, so opposition will clump – something which is important for factional revolts (and realistic).
Bugs: Please report anything that seems weird or is a bug.
Compatibility: -This mod will not conflict or even overlap with any of the other event mods that we know of, including the More Events Mod -Many of our events elicit reactions from factions. Obviously, this won’t happen for non-Vanilla factions. -We have no idea what will happen if you run this with STNH.
Languages:
All not-yet translated stuff will display in English so as not to break localisations. If anyone wants to help with translations, let us know!
FAQ: -I have had no events yet. Assuming you are not playing as a gestalt, bear in mind that the events in this mod are randomly triggered depending on various conditions. It is possible to have many occur or none. -Savegame compatibility? Yes, so far as we know. -Are there events for Gestalt Consciousnesses in this mod? Almost none, they simply have no politics. -Achievement Compatibility? No (few mods are). -Does this AI get these events? Yes.
The Future: We consider this mod to be complete as it is. Current commitments mean that we are unlikely to add to it, but I will continue to fix bugs as they arise and maintain compatibility with Vanilla updates when needed. If you have a question, the sure-fire way is to ping MrFunEGUY or I somewhere on the Stellaris Modding Den:
Мод ставится подпиской в Мастерской Steam — без архивов, перезаливов и сторонних установщиков
Подробная инструкция для StellarisВставьте значок в описание на Мастерская Steam, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/stellaris/dynamic-political-events/)<a href="https://modka.app/stellaris/dynamic-political-events/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/stellaris/dynamic-political-events/]Описание на русском — Модка[/url]Откройте страницу мода «Dynamic Political Events» в Мастерской Steam (кнопка «Скачать» на нашем сайте ведёт именно туда) и нажмите «Подписаться» — Steam сам скачает мод и будет его обновлять. Если Steam покажет список обязательных модов, подпишитесь и на них — без них мод не заработает. Запустите игру: в лаунчере Paradox откройте «Плейсеты» (Playsets), добавьте мод в набор и включите его, затем нажмите «Играть». Если мод не появился в игре, откройте вкладку «Загрузки» в Steam и дождитесь, пока он скачается полностью, затем перезапустите игру. Для игры по сети подпишитесь на одни и те же моды всей компанией: набор модов у хоста и у игроков, как правило, должен совпадать.
Мы ничего не перезаливаем: кнопка скачивания открывает официальную страницу мода в Мастерской Steam. Там нужно нажать «Подписаться» — файлы загрузит и будет обновлять сам Steam.
В сетевой игре Stellaris набор модов у хоста и у остальных игроков, как правило, должен совпадать: подпишитесь на одни и те же моды всей компанией. Исключения — моды, которые меняют только то, что видите и слышите вы сами; точные требования автор пишет в описании мода.
7 августа 2026. Дата берётся с официальной страницы мода при каждом обновлении каталога.
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