AALUND13 Cards
Explore a collection of unique cards crafted by 'AALUND13'. If you encounter any issues, please report them on the GitHub page.

от AALUND13
Adds 3 classes, 1 "mini-classes"
AALUND13 Classes Cards — мод для ROUNDS (Раундс) от автора AALUND13. Adds 3 classes, 1 "mini-classes"
Его скачали 86,4 тыс. раз: это 228-е место среди модов ROUNDS в нашем каталоге, редкость — «обычный» (нижняя половина по скачиваниям). Мод обновлялся в течение года, актуальная версия — 1.4.0.
Для работы ему нужны: AALUND13 Cards Core.
Текст автора на языке оригинала
AALUND13 Classes Cards introduces 36 cards developed by AALUND13. If you encounter any bugs, please report them in the issues tab. Cards:
Classes - Exo Armor:
Name — Rarity — Description — Stats
| Exo Armor | Uncommon | Suit yourself up in a armor that can be upgraded | +75 Armor Health +5 Armor Regen -25% Health | Alloy Plating | Common | Reinforce your armor, increasing the armor health and regen | +20% Armor Health +2 Armor Regen | Nano Materials Plating | Uncommon | Reinforce your armor with some advanced nano materials, highly increasing armor health and regen | +50% Armor Health +8 Armor Regen | Impenetrable Upgrade | Rare | Upgrade your armor with a hardened core, making it completely immune to armor piercing | | Shielded Core | Rare | Integrates a self-sustaining internal shield emitter inside your armor, making your armor truly impenetrable | -20% Armor Health | Thicker Shell | Common | Strengthen your armor's outer layer, reducing incoming damage | +20% Armor DMG Reduction
Fragile Layer — Uncommon
Deal 50% damage of your taken armor damage back to enemies around you | -30% Armor DMG Reduction | Deflective Coating | Rare | Apply a layer of costing that give incoming bullets a 50% chance to ricochet off Note: the armor still take the 50% the damage when it ricochet off | +50% Reflect Chance -35% Armor Health
Classes - Reaper:
Name — Rarity — Description — Stats
| Reaper | Uncommon | Trade your flat damage for scaling percentage damage. Percentage damage is reduced by high fire rates, and is capped at 40% | +10% Percent Damage +10% Life Steel -80% Flat Damage | Sharpened Scythe | Common | Sharpen your scythe, gaining a small amount of percentage damage | +5% Percent Damage | Sharper Scythe | Uncommon | Give a medium amount of percentage damage, also applies bleed that deals 25% of the percentage damage over 5 seconds | +8% Percent Damage +25% Bleeding Damage | Death Contract | Rare | Trade ALL your flat damage for a lot of percentage damage and a raised cap | +20% Percent DMG Cap +10% Percent Damage +35% Life Steel -ALL Flat Damage | Death Scythe | Rare | You have gotten the Death Scythe, increasing your percentage damage and maximum scaling percentage damage cap to (80%) | +20% Percent DMG Cap +20% Percent Damage | Bloodlust | Rare | Damaging enemies fills your blood based on how much of their health you take. While you still have blood, gain +5% health regen/s until fully healed | +120% Blood x Target HP% +50% Damage x Target HP% Take Damage If Blood Run Dry
Withering — Uncommon — When you deal damage to players, they start taking 0.65% scaling percentage damage per second
| Blood Transfusion | Uncommon | When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds. Note: Healing effectiveness decreases with distance from the damaged player | +25% Heal From Damage | Blood Dislocation | Rare | When you block, unleash an area of effect that deals 30% of enemies max health as damage in range Note: Precentage damage effectiveness decreases with distance from players | +30% Area DMG on Block 5 Seconds Ability Cooldown | Blood Transcendence | Legendary | When you block, you become invulnerable. Duration depends on the amount of blood you have, up to a maximum of 5 seconds. | 5 Seconds Invincibility No Blood Gain When Active | Flaming Scythe | Rare | When you hit somebody, you deal 15% scaling percentage damage that happens over 7.5 seconds | +15% Precentage Damage | Grim Fate | Legendary | Upon death, release a massive spectral explosion dealing 60% of nearby enemies max health as damage, trigger once per battle | +60% Area DMG on Death +1 Revive
Classes - Soulstreak:
Name — Rarity — Description — Stats
| Soulstreak | Uncommon | When you gather souls, you become stronger. | +25% Damage Per Kill Half Souls On Death | Eternal Resilience | Common | Become more resistant as you gather souls | +15% Health Per Kill -15% Health | Soulstealer Embrace | Uncommon | Become more resistant and stronger for each soul gathered | +15% Damage Per Kill +15% Health Per Kill +25% Health -20% Damage | Soul Barrier | Rare | Create a soul barrier when you block, your soul barrier grows in health with more souls. | +25% * (souls + 1) Soul Armor 10 Seconds Ability Cooldown +50% Block CD | Soul Reinforcement | Uncommon | Grants your soul barrier 7.5% regeneration. Regeneration has a 5-second cooldown upon taking damage | +7.5% Soul Armor Regen +5% * (souls + 1) Soul Armor +20% Health | Soul Drain | Rare | Drain the health of nearby enemies by 15% of your DPS | +15% Your DPS Soul Drain DPS +50% Soul Drain Lifesteel -20% Damage | Eternal Dread | Uncommon | Increase your damage of your damaging aura | +7.5% Your DPS For Soul Drain DPS +15% Damage | Spiritual Rage | Common | Become stronger with each soul gathered | +20% Damage Per Kill -25% Damage | Soulstealer Resistance | Uncommon | You gain more damage resistance the more souls you have Note: Damage resistant can go to maximum of 75% | +5% DMG Resistant Per Souls -25% Health | Soulstealer Suction | Uncommon | Soul Drain now deals increased damage based on the target's max health | +7.5% Soul Drain Percentage DPS -25% Damage | Dreadful Burst | Rare | Store up to 20 ticks of damage dealt by Soul Drain. Once fully charged, block to release the stored damage. Note: You can see when the ability is ready to use in the soul GUI | +20 DMG Tick Storage +250% Damage Release
Railgun:
Name — Rarity — Description — Stats
| Railgun | Legendar
Описание длинное — здесь его начало. Читать целиком на странице автора
В r2modman ставится автоматически
1 в каталоге
Explore a collection of unique cards crafted by 'AALUND13'. If you encounter any issues, please report them on the GitHub page.
Файл скачивается с официального сервера Thunderstore, без перезаливов и сторонних установщиков
Подробная инструкция для ROUNDSВставьте значок в описание на Thunderstore, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/rounds/aalund13-aalund13-classes-cards/)<a href="https://modka.app/rounds/aalund13-aalund13-classes-cards/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/rounds/aalund13-aalund13-classes-cards/]Описание на русском — Модка[/url]Скачайте менеджер модов r2modman (или Gale) и выберите в нём игру ROUNDS. Создайте профиль — так моды не смешаются с чистой версией игры. Найдите «AALUND13 Classes Cards» во вкладке Online и нажмите Download — BepInEx и все зависимости подтянутся сами. Нажмите «Start modded» — игра запустится с модами. Для мультиплеера всем игрокам нужен одинаковый набор модов: в r2modman профиль можно экспортировать кодом и отправить друзьям.
Файл скачивается с официального сервера Thunderstore, куда его загрузил AALUND13. Мы не перезаливаем и не изменяем моды.
Автор не указал, клиентский это мод или серверный. Безопаснее, чтобы одинаковый набор модов был у всех игроков в лобби: проще всего поделиться профилем r2modman.
Установите вместе с ним: AALUND13 Cards Core. В менеджере модов зависимости подтягиваются автоматически.
15 апреля 2026, актуальная версия — 1.4.0. Дата берётся с официальной страницы мода при каждом обновлении каталога.
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