DynamicEuropa
ATTENTION Please read the description as it contains important information about features, patches and incompatibilities! Requires a new campaign after first installation! DO NOT…

от _]|M|[_
A Repairs Overhaul No Lua required! Purely XML based. Repairs will take more time and coordination between crewmembers under certain conditions. Not recommended for people with…
Immersive Repairs — мод для Barotrauma (Баротравму) от автора _]|M|[_. A Repairs Overhaul No Lua required! Purely XML based. Repairs will take more time and coordination between crewmembers under certain conditions. Not recommended for people with…
На него подписались 129,8 тыс. раз в Мастерской Steam: это 46-е место среди модов Barotrauma в нашем каталоге, редкость — «эпический» (топ-20% по подпискам). Мод обновлялся в последние полгода.
Нужны ли ему другие моды, видно на его странице в Мастерской Steam в блоке «Необходимые продукты» — при подписке Steam сам предложит их добавить.
Текст автора на языке оригинала
No Lua required! Purely XML based. Repairs will take more time and coordination between crewmembers under certain conditions. Not recommended for people with low patience and a need for speedy campaigns.
Check the images above for more details!
Bots don't need to switch between different welding tools, automatically refill (repair) oil when repairing the engine and don't cause explosions on failed skill checks. Known issue: Bots also try to repair the submarine turrets outside, causing them to take a diving suit and then realizing that they can't follow repair orders outside the submarine, dropping the suit somewhere in your submarine or in outpost airlocks if docked. There is currently no way to get rid of this issue unless the game devs allow bots to have a repair order active outside of submarine as well... :)
Pick the tool that suits your situation best! For example a jackhammer is good for mining while the plasma cutter is good for tearing down structures.
No longer can the mechanic repair everything from inside. The turrets and discharge coils will now slowly take damage from usage, so you should repair them once in a while if you don't want them to break during combat! They now also feature a condition output pin so you can wire them up to a text display to always have an eye on their condition. Damage on your outside hull? Better get a diving suit and go repair it from the outside as welding tools have a shorter range, require more precission and can no longer weld through multiple walls. Still sinking so you can't get out, but you also can't reach the leak due to some questionable sub-design? Don't worry! Make sure to have an "Automatic Welder" at hand to place down near a spot you seemingly can't fix and it will do the rest!
Not qualified for the job? Better leave it to the professionals. Engines can now explode on failed repair attempts and depending on the speed they were running at, the damage increases, dealing not only damage to you but to your submarine walls as well! Feeling tired? Maybe try yourself on a junction box, supercapacitor or battery to get a fresh zap of energy!
Some items come with special effects under certain conditions. Oxygen generators will drain oxygen from all rooms when set on fire while junction boxes, supercapacitors and batteries will randomly zap, start fires or electrocute nearby water when flooded.
Oxygen generators now require an airfilter. Don't worry, you don't have to constantly craft a new one as long as you take care of it by regularly cleaning it with ethanol, especially after flooding! If you don't take care and let it break, you'll have to replace it with a new one.
That's right. All of your vents will now require vent blades to function. Vent blades will take damage in water so best to check on them after a flooding! They can also be thrown at intruders (or crewmates) but they will take damage as well as the person hit by it.
No longer can you tell which vent is a loose vent and which one is not. You can only find out by opening a vent with your "Action" key (default "E") while having a crowbar equipped to view the hidden inventory.
Engines will now require oil. Engines without any oil will rapidly degrade and explode upon breaking, damaging nearby players and the submarine hull. (Cooking Oil from Hungry Europans also works, but doesn't last very long)
The same repair failure event as seen in my Enhanced Reactors mod, but without the radiation. Make sure to turn a reactor off before trying to repair it or it may enter a critical state which would require you to constantly repair it for about 30 seconds as soon as possible! or it will blow up while also battleing with random fires, so better have a helping hand with a fire extinguisher on your side, if you do decide to try and repair an active reactor! It is recommended to quickly spam-click the repair button if the reactor entered the critical state as it doesn't take any fail damage in this state, until your repair progress was successfully started and the condition is above 30%.
Forgot the repair pack existed? Yeah, me too... It's more useful now as it has become a multitool which can repair things very quickly. It's perfect for sticky situations that require extremely fast repairs. However repairing objects with its handheld mode by just pointing and pulling the trigger is the fastest, but will not prevent degrading of the repaired object for a while, meaning it will start to degrade again right after the repair. The multitool will degrade very quickly from usage itself, making it a costly tool as it requires inserting a new fpga circuit to fix it back up again. But it also still acts as a screwdriver and wrench combined, so you don't need to carry those with you any more.
Welding without a welding mask? Not a bright idea, despite the welding sparks being very bright... In fact too bright for your eyes! So watch out to not catch a "Welder's Eye" or you'll have a hard time navigating around your submarine. It can only cure on its own very slowly or treated by outpost doctors for quite hefty price! (Playing with Hungry Europans? Sleeping in a bed will speed up the healing process drastically!) Watch out for oil! Failing an engine repair or somebody throwing a canister of oil at you will spill some oil onto you, making you slip and fall for quite a while. Get rid of it quickly by getting sprayed with a sprayer containing ethanol!
Fixfoam is no longer available as a grenade and can only be applied via a sprayer with a fixfoam tank to temporarily very quickly repair any leak. After
Описание длинное — здесь его начало. Читать целиком на странице автора
Мод ставится подпиской в Мастерской Steam — без архивов, перезаливов и сторонних установщиков
Подробная инструкция для BarotraumaВставьте значок в описание на Мастерская Steam, в README или в Discord — русскоязычные игроки сразу попадут на страницу с переводом и инструкцией.
[](https://modka.app/barotrauma/immersive-repairs/)<a href="https://modka.app/barotrauma/immersive-repairs/"><img src="https://modka.app/badge.png" alt="Описание на русском — Модка" height="44"></a>[url=https://modka.app/barotrauma/immersive-repairs/]Описание на русском — Модка[/url]Откройте страницу мода «Immersive Repairs» в Мастерской Steam (кнопка «Скачать» на нашем сайте ведёт именно туда) и нажмите «Подписаться» — Steam сам скачает мод и будет его обновлять. Если Steam покажет список обязательных модов, подпишитесь и на них — без них мод не заработает. Запустите Barotrauma, откройте «Настройки» → «Моды» и включите мод в списке. Если мод не появился в игре, откройте вкладку «Загрузки» в Steam и дождитесь, пока он скачается полностью, затем перезапустите игру. Для игры по сети подпишитесь на одни и те же моды всей компанией: набор модов у хоста и у игроков, как правило, должен совпадать.
Мы ничего не перезаливаем: кнопка скачивания открывает официальную страницу мода в Мастерской Steam. Там нужно нажать «Подписаться» — файлы загрузит и будет обновлять сам Steam.
В сетевой игре Barotrauma набор модов у хоста и у остальных игроков, как правило, должен совпадать: подпишитесь на одни и те же моды всей компанией. Исключения — моды, которые меняют только то, что видите и слышите вы сами; точные требования автор пишет в описании мода.
11 августа 2026. Дата берётся с официальной страницы мода при каждом обновлении каталога.
ATTENTION Please read the description as it contains important information about features, patches and incompatibilities! Requires a new campaign after first installation! DO NOT…
IMPORTANT ANNOUNCEMENT: Mod relies on core-game functionality that no longer is present. This mod is primarily balanced towards campaign; with various supplies purchasable from…
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